Survive the Disasters 2 Wiki
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<blockquote>This disaster can't be confused with, [[Alien Invasion (Classic)]].</blockquote>[[File:AlienInvasionWarning.png|centre|thumb|180x180px]]{{Disaster_Infobox|health = 125|hit = 16, 28 (headshot)|duration = 30|hyper = No|bloxxer_award = 28|coins = 115|type = Enemy|title1 = Alien Invasion|image1 = Alien Invasion - UFO.png|caption1 = The saucer the aliens appear from.|appears_in = Survive The Disasters 2, Survive The Disasters 1}}'''Alien Invasion''' is a [[Disasters|disaster]] in [[Survive The Disasters 2]]. It also appears in [[Survive The Disasters]].
 
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<blockquote>Not to be confused with [[Alien Invasion (Classic)]].</blockquote>
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[[File:AlienInvasionWarning.png|centre|thumb|180x180px]]
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{{Disaster_Infobox|title1 = Alien Invasion|image1 = Alien Invasion - UFO.png|caption1 = The saucer the aliens appear from.|health = 200
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250 (Hyper)|hit = 16
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18 (Hyper)|duration = 30|coins = 180
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288 (Hyper)|bloxxer_award = 28
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40 (Hyper)|type = Enemy|appears_in = *[[Survive The Disasters 2]]
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*[[Survive The Disasters 1]]|hyper_variant = Yes|impossible_variant = Yes|hyper = Yes}}
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'''Alien Invasion''' is a [[Disasters|disaster]] in [[Survive The Disasters 2]]. It also appears in [[Survive The Disasters]].
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== Memo ==
 
== Memo ==
A UFO will appear on a random enemy spawn. warping 9 different aliens. Aliens will shoot nearly players dealing 16 damage. If aimed at your head, it will deal 28.
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"A UFO will appear on a random enemy spawn, warping 9 different aliens. Aliens will shoot lasers nearby players dealing 16 damage."
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=== Hyper Memo ===
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"Comparing to standard Alien Invasion, the UFO will warp 12 different aliens. Hyper aliens have faster walkspeed, deal 18 damage with their laser beams and have the tendency to move and jump around a lot, with better aiming."
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== Hyper Alien Invasion ==
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Hyper Aliens move and shoot faster, and are immune to Doom's Touch while losing damage. They now deal 18 damage and tend to jump more often.
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Prior to [[Version 41.5]], their lasers could break blocks.
   
 
== Trivia ==
 
== Trivia ==
* In [[Survive The Disasters 1]], the UFO always spawned at the house.
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* In [[Survive The Disasters 1]], the UFO would always spawn at the house.
* Upon spawning, the UFO will fade in, and also slightly lower from it's original spawn point. This is done to make it appear that the UFO is arriving as opposed to just spontaneously appearing.
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* Upon spawning, the UFO will fade in, and also slightly lower from its original spawn point. This is done to make it appear that the UFO is arriving as opposed to just spontaneously appearing.
 
* The weapons used by the aliens have infinite range and they never miss. It is recommended to stay behind cover.
 
* The weapons used by the aliens have infinite range and they never miss. It is recommended to stay behind cover.
 
* It is advised that you stay away and hide behind an object. They cannot destroy parts, and will rarely go around them, meaning anything will do (much like the [[Sandstorm]].)
 
* It is advised that you stay away and hide behind an object. They cannot destroy parts, and will rarely go around them, meaning anything will do (much like the [[Sandstorm]].)
 
* The [[Lightning Staff]] are still viable options.
 
* The [[Lightning Staff]] are still viable options.
* The lazer that aliens shoot can go through players.
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* The lasers that aliens shoot can go through players.
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* Used to one shot you, a few updates later it got debuffed.
* When killed by it, the parts will have an red aura
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* When killed by the lasers, the parts of the player emit a red sparkle effect.
** Although incredibly difficult to perform, if one manages to barely survive, they will keep the aura without dying
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** Although incredibly difficult to perform, if one manages to barely survive, they can keep this effect without dying.
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** It was later removed in [[Version 1.32]]
 
[[Category:Disasters]]
 
[[Category:Disasters]]
 
[[Category:Enemy]]
 
[[Category:Enemy]]
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[[Category:Sequel Disaster]]
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[[Category:Hyper]]
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[[Category:Impossible]]

Revision as of 17:05, 15 September 2020

Not to be confused with Alien Invasion (Classic).

AlienInvasionWarning

Alien Invasion is a disaster in Survive The Disasters 2. It also appears in Survive The Disasters.

Memo

"A UFO will appear on a random enemy spawn, warping 9 different aliens. Aliens will shoot lasers nearby players dealing 16 damage."

Hyper Memo

"Comparing to standard Alien Invasion, the UFO will warp 12 different aliens. Hyper aliens have faster walkspeed, deal 18 damage with their laser beams and have the tendency to move and jump around a lot, with better aiming."

Hyper Alien Invasion

Hyper Aliens move and shoot faster, and are immune to Doom's Touch while losing damage. They now deal 18 damage and tend to jump more often.

Prior to Version 41.5, their lasers could break blocks.

Trivia

  • In Survive The Disasters 1, the UFO would always spawn at the house.
  • Upon spawning, the UFO will fade in, and also slightly lower from its original spawn point. This is done to make it appear that the UFO is arriving as opposed to just spontaneously appearing.
  • The weapons used by the aliens have infinite range and they never miss. It is recommended to stay behind cover.
  • It is advised that you stay away and hide behind an object. They cannot destroy parts, and will rarely go around them, meaning anything will do (much like the Sandstorm.)
  • The Lightning Staff are still viable options.
  • The lasers that aliens shoot can go through players.
  • Used to one shot you, a few updates later it got debuffed.
  • When killed by the lasers, the parts of the player emit a red sparkle effect.
    • Although incredibly difficult to perform, if one manages to barely survive, they can keep this effect without dying.
    • It was later removed in Version 1.32